It switches to whichever weapon the player is using and will attack NPCs with their team set to "NEUTRAL" or "ENEMY." This is normally never seen during gameplay, though using noclip in the map 't2_trip' can let players skip the trigger that activates the ending cutscene and see the 'player' as a separate NPC. These can all be accessed by using the command "npc spawn "ĭata there include a dummied out 'test' NPC, a 'rocks' NPC (this may be used, but nobody would know it was an NPC without accessing the game's internal files), an interrogator droid ('interrogator'), 'seeker,' which spawns a floating mouse droid that fires DL-44 blasts at the player and player ally NPCs, different species of Reborn cultists ('rebornchiss,' 'rebornrodian,' 'rebornweequay'), a Dark Side commando that dual wields DL-44s ('cultistcommando'), an Ugnaught ('ugnaught'), Mon Mothma ('monmothma') and Jan ('jan') who are left over from Jedi Outcast, Lando Calrissian ('lando'), Tavion using the prequel's model ('tavion'), a Swamptrooper ('swamptrooper') and 'cultist_destroyer,' which uses the 'cultist_drain' model, and has odd behavior.Īn NPC copy of the player (normally reserved for cutscenes) can be spawned in game. Step 3: Open up jaconfig.cfg using Wordpad (do not use Notepad) or TextEdit if you're on Mac (as confirmed by /u/CircaCitadel).In the archive assets1.pk3 is data for unused NPCs. Step 2: Right-click "jaconfig.cfg" and press "Properties." At the bottom of the window that pops up, make sure "Read-Only" is unchecked. Step 1: Navigate to Jedi Academy's "\base" folder, found under "Jedi Academy\GameData\base." If you're on Steam the file path will be "Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\base." While you're at the main menu, make sure "Model Dismemberment" in the "Options" section of Settings is enabled, then exit out of the game. Prerequisite Step: If you just installed Jedi Academy for the first time, start it up at least once and get to the main menu, so the game generates the config file. Simply follow the steps below and never worry about it again. So, as advertised, the following method will enable dismemberment to work flawlessly without the need to open the console and will work with new games and old saves, with no need to enable it at the start of every level. I thought I'd post this as a resource for everyone, with my hope being that this guide will become the be-all-end-all to any other guide out there. To access this menu on the Switch and PS4 version of JK2 or JKA, you must be in a loaded map/level, and bring up the pause menu, either by pressing on the Switch or Options on PS4. There still seems to be a lot of speculation on how to do this properly, so I decided to dig through my old files and share my method with you all. Jedi Academy was released in March 2020, and has the same cheat menu, but different buttons to access it. I just recently reinstalled Jedi Outcast and began browsing this subreddit for news/new mods and I saw posts that, after all these years, were still asking how to enable dismemberment in Jedi Academy. After doing a lot of digging
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